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    Wednesday, October 2, 2019

    ArcheAge Me on my way to trion after the game instantly crashed when logged in to game after a queue.

    ArcheAge Me on my way to trion after the game instantly crashed when logged in to game after a queue.


    Me on my way to trion after the game instantly crashed when logged in to game after a queue.

    Posted: 02 Oct 2019 10:10 AM PDT

    Unchained PTS in a nutshell

    Posted: 02 Oct 2019 01:13 PM PDT

    It's 2019, why is the Glyph launcher so terrible?

    Posted: 02 Oct 2019 01:07 PM PDT

    The design is the worst I have ever seen and doesn't look even remotely professional in any way, shape or form. But not only does it look awful, it loads games, in this case ArcheAge, forever. I have a pretty solid computer, Internet and the game + launcher installed on and SSD yet it loads longer than RUST which is pretty unreal.

    I'm not going to lie, the biggest thing that kind of held me back from pre-purchasing AA:U is the fact that Glyph looks as if it's the alpha-design for a launcher made in 2005.

    submitted by /u/gallowboobisafag
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    Here we go again

    Posted: 02 Oct 2019 09:48 AM PDT

    Swiftblade OC

    Posted: 02 Oct 2019 09:30 AM PDT

    Crash to Desktop?

    Posted: 02 Oct 2019 09:10 AM PDT

    I've been trying to connect to server and each time it loads in and then crashes to desktop. Anyone else?

    I tried restarting my computer and also tried to update game/glyph.

    Finally got connected: 2876 in queue. Nah I'll pass for now.

    submitted by /u/RealityAskew
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    2019 - 6 years since release and still no proper UI scaling for 4k/1440p resolution

    Posted: 02 Oct 2019 09:52 AM PDT

    Ok. While I understand that people running resolutions above 1080p are still in minority as well as this topic being brought many times already, I still don't understand why now with the new Unchained version there is no option to increase the UI above 120% so that people with high res monitors can play the game properly without ruining their eyesight trying to decipher what's going on when looking at it.

    While I appreciate the effort put into improving graphical quality, I think this should not have priority over such elements that make or brake the game for some people as UI scaling. I really think that with time, and with current high end hardware becoming more affordable, more and more people will be gaming on higher resolutions, therefore this UI scaling will be must at some point. I do not see myself downgrading back to a 1080p monitor just to play this game or any other in mind. Also lowering resolution on current monitor isn't an option because the game becomes a blurry mess if you aren't running it native resolution.

    submitted by /u/vespera-Blaze
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    the server is currently busy try again later

    Posted: 02 Oct 2019 03:39 PM PDT

    i logged in earlier for like 5 mins, after many attemps and many different msgs i went off and tried again now and now i get this msg..cmon man any fix??

    submitted by /u/OvidiuHiei
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    Population cap for PTS steadily increasing

    Posted: 02 Oct 2019 09:51 AM PDT

    Unchained ay? Here's some sheep doing the Mexican wave.

    Posted: 02 Oct 2019 12:35 AM PDT

    Can't find xlcommon.dll

    Posted: 02 Oct 2019 11:20 AM PDT

    The hell? It's there in the folder as well.

    Edit: Adding it to firewall doesn't help nor does turning it off do anything, running it as administrator doesn't work.

    Edit2: Well more people have this problem, not gonna bother then, atleast i got my character preset saved. See you guys at launch! :D

    submitted by /u/iceyelf1
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    Bug - Premium Archepass Rewards are Bind on Equip!

    Posted: 02 Oct 2019 11:46 AM PDT

    Title - not sure where else to report this or if it is already known, but this is a serious issue - you can sell the premium Archepass costume rewards to anyone.

    submitted by /u/ohhsosalty
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    Would be amazing if i could actually make it into the queue (PTS2)

    Posted: 02 Oct 2019 03:57 PM PDT

    I've sat in the queue on multiple occasions yesterday, low and behold today I get in twice without the queue but am immediately disconnected both times? Literally it's just been crashing, reinstallation, the famous "server is busy" , and disconnects. Anyone having luck playing the test server for AAU at all?

    submitted by /u/LainStorm
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    my gameplay experience reality

    Posted: 02 Oct 2019 05:02 PM PDT

    For those wondering about 64-bit client and graphical update

    Posted: 02 Oct 2019 07:01 AM PDT

    For those wondering about 64-bit client and graphical update

    Yes, it's there and its used when you launch the game. The fps increase is very noticeable. About the graphical update, it seems there's only the spells VFX like battlerage's triple slash. And the zones, Khrolan said that they're gonna release it on stages, that's why white arden looks very similar to the previous version.

    It may not be fully completed, but the foundation is there. And for the little I could test it, the game runs much better than before.

    https://i.redd.it/gtp4c63jw4q31.png

    submitted by /u/Shokuzai
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    Long launch time

    Posted: 02 Oct 2019 12:49 PM PDT

    Anyone have a fix for the game taking forever to launch?

    I've tried searching and tried a few fixes but nothing seems to work.

    My PC isn't dogshit by any means, this is the only game I have this issue with

    submitted by /u/Fragnor-
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    Interview with Mervin "Khrolan "Lee Kwai about Archeage Unchained in English and Spanish

    Posted: 02 Oct 2019 07:35 AM PDT

    Archeage Unchained PTS Queue experience

    Posted: 02 Oct 2019 12:00 PM PDT

    AAU: Picked wrong armor box, how do I swap?

    Posted: 02 Oct 2019 10:30 AM PDT

    Was speeding through the glove / belt / etc box and accidentally picked plate when i wanted cloth, is there any way to swap or am i fucked?

    submitted by /u/bumy
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    Launch Price

    Posted: 02 Oct 2019 04:24 PM PDT

    Apologizes if this has been answered before, but I was wondering what the price of Unchained will be once launched to the public?

    submitted by /u/Yukisa
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    Can you ONLY life skill in AAU? Sandbox?

    Posted: 02 Oct 2019 04:11 PM PDT

    Hi,

    Can you just do nothing but life skill in AAU? (i.e. no need weapons or armor , etc)

    like no need for gear sandboxie stuff?

    Thanks

    submitted by /u/Incendar
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    Credits in Archeage and Archeage Unchained.

    Posted: 02 Oct 2019 04:05 PM PDT

    I played Archeage around release and quit for obvious reasons. With Unchained coming out, I'm looking to get back into it again. Before I quit, I spent all of my gold on APEX in case I picked the game back up. I'm told that you can use APEX to obtain credits. Would these credits in some way transfer over to Unchained? Or are their credit systems completely separate?

    submitted by /u/Ereldia
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    Is there an skill calculator yet in english (6.0)?

    Posted: 02 Oct 2019 12:14 PM PDT

    Archeage unchained : what the pvp looks like now

    Posted: 01 Oct 2019 11:43 PM PDT

    Hey just Saw a post on AA official forums. Guess it would be usefull for people in here aswell

    "What is gamigo's stance on PVP?

    Hi I'm making this thread because it has always bothered me how Trino and XL put their effort into destroying interesting features instead of fixing what was actually broken.

    This game's PVP/PK system has been so dumbed down over the years, let me make you a recap for thoses that might have left during 1.2 or after auroria and may think they'll join the same game :

    1/Housing Area are now safezones, even on conflict Area, meaning that if you're targeting someone he can seek refuge in any safezone (even if you attacked him before he enters the zone).

    2/ Traders outpost and its surrounding are safezones, meaning it's easier for a red to deliver their pack on the opposing continent (which could be seen as good but totaly defy the logic of faction vs faction, as you are safe on your enemy territory ?) So RIP all thoses fight in Ynystere/Cinderstone harbor. It also encouraged huge trade run alts since once you've reached the outpost, you can deliver your packs without worrying about getting ganked

    3/Most conflict areas now cycle automaticaly, meaning you actually don't need to pvp there for it to go to peace time, Which also means that people will just sit and wait for peace period to procs to go out on theses zones... killing most of PVP encounters as people do not roam anymore... and killing players is no longer a necessity).

    4/Halcyona is now a battleground. You have to join an instanced map where it's only 100v100v30(the latest being the pirates). So totally emptied halcyona from its PvP roots.

    5/Library was originaly pvp free like hasla was, but got nerfed in our version making it a peacezone so that you couldn't contest your farming spot.

    6/Diamond shores has been butchered throughout the years : first they added safezones all around the outside library, then they hadded cannons that kill any reds/PK on sight... all over the map.(especially around the npc trader). And lastly they introduced fortress that took out most of the area into a safe heaven.

    7/Removal of player faction which at first was great due to the fact it increased the potential number of player you could kill/be killed by. (The removal was a good thing tho since most geared/PVP players went inside the same one, leaving no other competiton).

    8/Adding a pirate cap of 100 people max. You can no longer choose the pirate life by your own will. Also meaning less competition if thoses slots are taken by people that don't go PVP or worse, alts.(where in legacy, a slot is actually sold at 10K+ gold.. if of course you don't get scammed in the process).

    9/Most of pirate island is now a safezone thanks to the original guards patrolling but mostly thanks to the now-safe housing zone (that covers half of the island)... it also seems that pirate are/will no longer be able to fight each other?

    10/PK has been changed from 1 to 10 pts for a hit and 10 to 50 pts for a kill. It seems we will be getting a far worse version of it. 100pts for a kill with instant wanted debuff, granting you a 100min jail time. So now you'll no longer be able to contest guilds over freefarming and owning a server if they are on your side. You'll also no longer be able to defend against trolls or even take back what's yours (if you get ganked by 2 people, only one will get the debuff..meaning that you'll get the debuff for kill the other one aswell). Also desstroyed the farming spots contesting which was a huge thing in hasla.

    11/Added a dominion option which is a gvg where you can declare war to an other guild.. this was good until they added a peace treaty that a guild could maintain for as long as they want... Totaly destroying the purpose of the system.

    This is just a shortlist of how much PVP changed from launch and it's jsut a start. The fact is that this game is becoming like any other Wow/eso MMo rather than an Eve online/Lineage 2 type of game, which it was originaly.

    So i'm really intrigued in how XL/gamigo are planning to handle this aspect. Would they destroy it more? Archeage was unique in a sense that you could do whatever you want but it's becoming more and more instanced/restrictive killing the open world.

    For people that will just call me a PK ♥♥♥♥♥♥♥, i'll just say this : I've always played a healer and being ganked was a nightmare for me since i couldn't defend myself... HENCE WHY i teamed up with people to actually protect our property. and this feeling of constant danger was thrilling. I rarely went PK except if it was for a troll/known pk players.

    This ain't a solo game."

    Comment on the original post : http://forums.archeagegame.com/showthread.php?354263-What-is-gamigo-s-stance-on-PVP

    submitted by /u/lunilii
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    anyone elses GPU usage suddenly 100% after restarting?

    Posted: 02 Oct 2019 12:06 PM PDT

    QUICK question. not sure what happened, but my GPU is getting drilled right now. it was around 50% usage before I restarted.

    submitted by /u/creeduck
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