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    Wednesday, June 17, 2020

    ArcheAge How "Weapon Damage Type" Enhance Bonuses Work

    ArcheAge How "Weapon Damage Type" Enhance Bonuses Work


    How "Weapon Damage Type" Enhance Bonuses Work

    Posted: 17 Jun 2020 06:56 AM PDT

    Well, I had to make this sometime, right? Thanks to the countless amount of folks on the PTS for helping with all of this testing!

    So this new "Weapon Damage Type" system has a ton of mysterious to it, which were thankfully answered on PTS because of the bug (ongoing btw, it's on Live) that causes all weapons to have the same melee damage bonus from Weapon Attack Speed, as if they are all Weapon Attack Speed 1.0 (while still giving the same animation/GCD changes based on Weapon Attack Speed). Yes, this bug is on Live, and yes it's making your 2H weapons act like they have 1.0 attack speed for damage bonuses, but still the same 1.2 attack speed for animation time and GCD. It's also making Daggers OP.

    To note, there's a lot of information about "Weapon Damage Type" in the new UI under the Character Details, however all of that information is just random numbers and we've found that in most cases those numbers and the values are almost meaningless for now, so here is what we figured out during a ton of testing on PTS that still seems to be in affect on Live.

    The Facts we learned about "Weapon Damage Type":

    • The old damage bonuses system is entirely abolished. All bonuses you see in the description of "Leather Buff", "Cloth Buff", and "Plate Buff" are gone entirely in replacement of this new system. Don't pay attention to those anymore.
    • This works on any equipment. All "Level 0" equipment still participates in this system, not just T5 Hiram, T3 Library, world boss stuff, T3 Erenor, etc. Those are just the equipment you can "Enhance" to give slight bonuses.
    • Weapon Additional Damage bonuses are not in the combat log anymore, where it used to say "cut additional damage" and whatnot.
    • You can sometimes tell if you're doing "additional damage" against someone because an "up arrow" appears next to the floaty damage numbers on-screen. I say "sometimes" because occasionally this would bug and not show us specific bonuses until we relogged.
    • Armor enhancements only help reduce "Additional Damage" of weapons that do "Additional damage" against it, even though at level 1-5 it shows in the details as if you're getting resistances from every type, you're not, it's really just reducing "additional damage" bonuses as it says.

    Now let's talk about the Facts about Bonuses and Additional Damage:

    • This information really does vary by type. "Low", "Medium" and "High" bonuses against particular armors are different from each other. Keep in mind the following applies to all weapons and replaces the old "15% bonus slashing damage against Leather" and all the other armor damage bonuses of the old system.
      • "Low" at level 0 gave a <1% - 1% bonus to damage against those armor types. (We tested Blasting (Staff) versus Leather and I think it was Slashing (Dagger) versus Cloth for this one)
      • "Medium" at level 0 gives a 2-4% bonus to damage against those armor types. (We tested Crushing (Axe) versus Leather for this one)
      • "High" at level 0 gives a 5-6% bonus to damage against those armor types. (We tested Blasting (Staff) versus Plate, and Slashing (Dagger) versus Leather for this one)
    • And here's the fun part, let's say that you do have T5 Hiram, T3 Erenor, etc to "Enhance" your gear.
      • We noticed that "High" bonuses on weapons gave about 1% additional damage per Enhance level against the armor its good at. (We tested Blasting (Staff) versus Plate, and Slashing (Dagger) versus Leather for this one)
      • We didn't test it in time, but we can presume that "Low" and "Medium" bonuses on weapons give around 0.5% additional damage per Enhance level against the armor its good at.
      • We noticed that Enhancing Armor gave about a 0.5% damage reduction per Enhance level against the "Additional Damage" from a weapon that had a "High" bonus against it. (We tested Cloth against Piercing (bows) for this one).

    I kind of have a tl;dr for this, although I really encourage you reading this.

    1. Don't pay too much attention to this system. At "High" damage bonuses, a level 0 weapon gives 5% more damage, while a level 10 gives 15% more damage. In most cases it's extremely expensive to tier up endgame equipment like that, and only endgame equipment can even enhance.
    2. If you really don't want to read, I made a highlight during a stream explaining this all using words and human English language you can listen to with your ears - https://www.youtube.com/watch?v=vTu_ymv_E6A

    As usual, I strongly encourage everyone to continue testing this and seeing what you also get for your values. Especially since almost all of our testing was done on PTS (and for the most part, still seems accurate on Live), and who knows if suddenly from patch to patch this stuff changes. And with how wacky everything gets coded, we'll only know if we missed an important detail if all of you fine folks continue to check these for yourselves and continue to be skeptical and second guess stuff!

    submitted by /u/Gamepro03
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    Hiram Stats

    Posted: 17 Jun 2020 11:32 AM PDT

    I have a unique t2 Hiram great axe with strength and melee crit rate as its stats I cant get the 3rd stats right I keep on getting critical heal rate everytime.Should I just keep upgrading or go for a new one?

    submitted by /u/Seraphen009
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    Returning to the game - how far behind am I?

    Posted: 17 Jun 2020 09:56 AM PDT

    Played Unchained on NA at launch for a few months and then quit around 5k gearscore. The top 20 gearscores seem to be ranging anywhere from 17k-18k. Anyone have any idea what the average player is sitting at? Is it easier to improve your score now than it was at launch? Will it take months of grind to get to a point where I can actually fight people in the open world?

    Sorry if these are dumb questions. I haven't really seen anyone around in game because I assume everyone is playing the expansion. Super excited to be back!

    submitted by /u/voodoopin
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    LEAST Populated Server?

    Posted: 16 Jun 2020 06:35 PM PDT

    I know in NA the lowest populated servers are Jergant and Runert. But does anybody know what the least populated server in EU is?

    submitted by /u/Kexby
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    Cant install Archage due to this. I've logged onto LINE POD but my screen is blanked out. Anyone able to help?

    Posted: 17 Jun 2020 02:20 AM PDT

    Best swiftblade class weapon

    Posted: 17 Jun 2020 12:21 AM PDT

    Is it still katana + axe // dagger + axe ?

    submitted by /u/ssugamer90
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    Is worth buy Archeage - Unchained?

    Posted: 16 Jun 2020 06:52 AM PDT

    hi guys, i was looking for an mmo that could match my taste and i came across Archeage - Unchained, but i don't know whether to buy it or not. I saw that there is a free version (?) called Garden of the Gods, but I don't know the difference between the two games. I would like to know as specifically as possible what content it offers as mmo and the difference between the F2P version and the affordable one. Thanks a lot to anyone who has the patience to respond. Good day.

    submitted by /u/FlexxxStar
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    New damage TYPE added (piercing, slashing.....) 2020 Garden update

    Posted: 16 Jun 2020 06:46 AM PDT

    Hello i was wondering, does anyone know how much dmg does each lever of percing on a bow gives? Like is it worth it to lvl up?

    submitted by /u/CyberBlyat
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    Question about trademan's properties?

    Posted: 16 Jun 2020 04:27 AM PDT

    Hello! I'm thinking about making a tradesman's property but have a few questions about it. I wanted to place some property near the water in villanelle for quick trade pack runs with my merchant. Can the tradesman's manor create any pack for that zone? Or only fertilizer packs? And what is the cheapest property to buy from mirage that can be used to upgrade into a trademan's manor?

    Thanks!

    submitted by /u/Lovii34
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    Best Server for new player with spot free "Gildaron or Tinnereph"

    Posted: 16 Jun 2020 03:58 AM PDT

    Hello all !

    I have already play Archeage (free to play) but i stopped because i cannot build house or garden. I buy Archeage unchained and i don't know the server i may choose. I test Gildaron but i don't find any spot free for 16x16 garden. May i test Tinnereph ? I am casual player i love just exploring, trade, pve and sometimes pvp and Chill of course.

    Des bisettes !

    submitted by /u/Douxmoimeme
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