ArcheAge ArcheAge: Unchained Release 9/30 and will start at $25.99 |
- ArcheAge: Unchained Release 9/30 and will start at $25.99
- Stream summary (kinda messy but info for those who want it)
- ArcheAge Unchained Livestream Notes 8/30
- Todays Archeage Unchained Livestream
- Tune into ArcheAge Unchained Livestream
- Archeage Unchained (8/30 Stream Notes)
- No p2w in the pre-order packs. Im happy, are you?
- What I'm hyped for, whats yours?
- Thoughts on current versus old trade system?
- Need some info on 6.0
- How do we preorder on Steam?
- Does planting off grid still cost labor?
- How strong will multiple account really be in Unchained? [Need Experiences People Advise]
- Question about ArcheAge Unchained and class.
- Archeage Unchained stream highlights (with timestamps)
- [NA][Unchained][West] <Ashen Order> Mature | PvX | Casual | Friendly
- Why is this game so good?
- Was there no mention about Cheaters in AAUnchained?
- Archeage Unchained - Livestream Recap (Pay-to-win?)
- Steam
- What is an Archepass?
- Cloth or Plate for Mages?
- Looking for AA Unchained Guild
- 5 Day Land Lock Is a HUGE Mistake
- Looking through old screenshots and found this gem. Friend I met in AA packed me a lunch for Auroria launch <3
- Can brothers actually play this game together?
ArcheAge: Unchained Release 9/30 and will start at $25.99 Posted: 30 Aug 2019 03:02 AM PDT
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Stream summary (kinda messy but info for those who want it) Posted: 30 Aug 2019 10:40 AM PDT No labor pots(cash shop) No tax certs (Cash shop stuff) No early access packages No land headstart No locked content, Everything is unlocked on day 1 Arche passes function like the daily missions, 45 levels. Diligence coins(archeapass) Unique store Battle pets, housing, gliders (diligence shop) Premium battle pass rewards gilda/potions (saw hiram potions and honor potions) 100% cosmetic is being said over and over Premium reward track literally only contains COSMETICS, not even convenience items. They will remove anything the community doesn't like asap. No current rework of trade packs, Looking into changing back to old trade system but no guarantee Steam release. Housing will not change, there isn't housing for EVERYONE they just assume there is more than enough space for everyone with the new patron/b2p system. Land locked untill first saturday. Tax certs bought with diligence No labor regen pj's in marketplace No mounts in marketplace Glider SKINS are No rng lootboxes or lootcrates In cash shop period. Will be on glyph. No auto loot pets on release. Possibly released with diligence coins in the future All cosmetics will be bound upon purchase, cant sell on auction house. No South american server. 64 bit client Unchained, restrict multi cliet 1 at a time, 3 alts at max. Strongly enforced for unchained to be successful Weekly streams again. (friday) Same labor system nothing changed, potential change to kr labor system sorry if this is super messy i kinda just wrote stuff down as they said it and didn't really care to redo it all but for those that care this is all the stuff they went over, if you have questions about what i said or if i noted it horribly just ask and ill clarify. [link] [comments] | ||
ArcheAge Unchained Livestream Notes 8/30 Posted: 30 Aug 2019 10:33 AM PDT
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Todays Archeage Unchained Livestream Posted: 30 Aug 2019 11:49 AM PDT
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Tune into ArcheAge Unchained Livestream Posted: 30 Aug 2019 10:12 AM PDT
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Archeage Unchained (8/30 Stream Notes) Posted: 30 Aug 2019 11:16 AM PDT
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No p2w in the pre-order packs. Im happy, are you? Posted: 30 Aug 2019 03:20 AM PDT
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What I'm hyped for, whats yours? Posted: 30 Aug 2019 08:01 AM PDT HYPE!
[link] [comments] | ||
Thoughts on current versus old trade system? Posted: 30 Aug 2019 12:28 PM PDT Reverting to a trade system similar to the one that existed at launch was mentioned as a possibility during the livestream, with Khrolan supporting the idea, however they stated they were going to wait and listen to player feedback. I haven't played since 3.0, but most people I've talked to that has played the more recent patches prefers the old trade system, where players could craft and transport goods between any two places, and exchange it for Gold, Charcoal, or Gilda Stars (if doing intercontinental runs), whereas now it seems that specialty packs can only be sold on the same continent they were crafted on, and after enough specialty packs are sold cargo can be purchased to bring to the other continent, which rewards Gold and allows you to purchase certified cargo, which you then have to bring to a Cargo Exchanger for Charcoal. If I'm mistaken or things have changed please correct me, but this seems unnecessarily restrictive and convoluted. What are your thoughts on this? Would you prefer the old trade system, or the one that's currently implemented? [link] [comments] | ||
Posted: 30 Aug 2019 12:27 PM PDT Can't find info about this, is library still useful in 6.0? Thanks for any info you can provide! [link] [comments] | ||
Posted: 30 Aug 2019 01:01 PM PDT | ||
Does planting off grid still cost labor? Posted: 30 Aug 2019 01:42 PM PDT I'm getting mixed answers on this. Some people are saying they got rid of the labor fee for planting off grid, others are saying it still exists. When I last played, when you place a sapling off-grid(not on a property), you pay labor upfront. [link] [comments] | ||
How strong will multiple account really be in Unchained? [Need Experiences People Advise] Posted: 30 Aug 2019 04:15 AM PDT So guys, been thinking about rolling into the game after a friend recommendation. The new B2P project seems interesting and I can only hope for the best even though my experience tells me otherwise. Anyways... The thing that is currently holding me back and still allowing me to think that WoW Classic would just be a better option is the Multiple Accounts thing. I always believed it cuts on immersion and honestly it just begins looking like a RTS game for me when you are using multiple characters all the time, in this case... multiple accounts. What I would like to have its a few numbers on how someone with say... 3 account would progress comparatively to someone with 1... in early... and late/ endgame. [In the same timeframe and time per day to play] I dont mind having 2 or 3 chars, one for craft, one to be always near home and one to grind and gear for example.. I think its ok... (simple example) but having multiple accounts working for one I think its just weird and for me... well... I dont even know how to express it. Can you guys gime an idea on how impactful this can be? Thank you. [link] [comments] | ||
Question about ArcheAge Unchained and class. Posted: 30 Aug 2019 03:27 PM PDT New to the game just install it to get ready for archeage unchained. i Notice there's a class call Malediction is it new will archeage unchained have it? Want to make sure i play a class that i can paly when archeage unchained comes out. [link] [comments] | ||
Archeage Unchained stream highlights (with timestamps) Posted: 30 Aug 2019 03:00 PM PDT
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[NA][Unchained][West] <Ashen Order> Mature | PvX | Casual | Friendly Posted: 30 Aug 2019 10:39 AM PDT Ashen Order is a PvX guild and encourages its members to enjoy the game at their own pace. We enjoy the company of other players who share our belief that this game has something to offer every person and who want to play the game with a respectful and helpful group of people. We are just starting to form up for the the new Unchained Server and are looking to find like minded individuals to enjoy the game with. We do highly encourage using discord to get to know everyone. If you are interested in joining with us you can PM me on here or discord Jynkz#3680 / WhiteShadow#1394 / KansasGuy2012#8962 / Sylphie#6943 Discord server is https://discord.gg/Sv3kHK2 [link] [comments] | ||
Posted: 30 Aug 2019 02:25 PM PDT | ||
Was there no mention about Cheaters in AAUnchained? Posted: 30 Aug 2019 02:20 PM PDT I think this is even bigger problem than P2W etc. The game used to be infested with cheaters/exploiters, that wall hacked inside mountains and made huge illegal farms. Also there was this "radar/UAV" hack that people used to scout sunken treasures etc Was there no mention about cheaters in AAU, when they had the dev stream? [link] [comments] | ||
Archeage Unchained - Livestream Recap (Pay-to-win?) Posted: 30 Aug 2019 01:56 PM PDT
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Posted: 30 Aug 2019 04:50 AM PDT | ||
Posted: 30 Aug 2019 05:19 AM PDT I am at keep hearing about it but I can not find relevant info other than there is a free version and premium version. [link] [comments] | ||
Posted: 30 Aug 2019 02:01 AM PDT I have a question, can a mague use plate for pvp or is better cloth? Is good strategy more def and less int or not is viable? Thanks! [link] [comments] | ||
Looking for AA Unchained Guild Posted: 30 Aug 2019 11:32 AM PDT Hey! So with the upcoming AA unchained I am looking for a chill yet serious guild. One that is gonna be day 1 grinding out, knows what they are doing but also wanting to have fun.(By knowing what you're doing, I mean basic game knowledge of the leaders at least, and a game plan for day 1) I haven't played AA in a good while. I played back around when Hiram was introduced for a few months, but ultimately quit again. Before that I played back in 2013-2014 since Alpha release. I was consistently #2-4 on 1v1 arena on Kyrios(?). Huge PVPer but I also enjoy doing dungeons. Once unchained is released I will be going very hard on the game and playing a lot. If any medium-big guilds have those things DM on discord. Discord: Zayne#0961 [link] [comments] | ||
5 Day Land Lock Is a HUGE Mistake Posted: 30 Aug 2019 11:23 AM PDT On the stream they said that land will be locked until the 5th of October, 5 days after launch. This long of a lock is unprecedented. Here's the problems it will cause:
Having played at original launch, and the first FS server, there was no land lock. And there were no issues with land, as it took time for people to get blueprints anyways. A land rush, on the other hand, means everyone trying to get into the server, hitting a queue, and everyone that's in already has a bunch of blueprints accrued, so it will go FAST. I really hope Gamigo reconsiders the lock. I get that a weekend means most people can access it, but 5 days is way too long. I probably won't buy the game unless they fix this. edit: instead, they should lock it to 1 property per account for the first week, then raise the limit to 2 on Saturday, then remove the limit altogether the following week. That way everyone gets land rather than hoarders. [link] [comments] | ||
Posted: 29 Aug 2019 04:59 PM PDT
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Can brothers actually play this game together? Posted: 30 Aug 2019 10:35 AM PDT Will I get banned for playing simultaneously as my brother in the same house? EDIT: and what about couples? [link] [comments] |
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